Jun 03, 2009, 12:25 PM // 12:25
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#22
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Krytan Explorer
Join Date: Apr 2007
Profession: A/
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I always thought of Discordway as a joke, but after using it once, I found out it's the best build to vanquish in HM.
Anyways, I've manage to vanquish all of the Luxon areas, some NF areas, and areas in the Crystal Desert (used the 8 ppl trick from NF to Prophecies) with Discordway (in my ranger). So far, areas with condition/hex removal gave me some troubles (such as Jade Brotherhood Mesmers with hex removal and Jade Scarabs with Plague Touch). But with careful pulling, I did manage to vanquish the said areas. So basically, the only troubles I had with vanquishing with h/h is areas with effective anti-caster/hex and condition removal (and very stupid h/h AI).
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Jun 04, 2009, 03:56 AM // 03:56
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#23
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Jungle Guide
Join Date: Apr 2005
Profession: N/A
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I think, literally anywhere is possible H/Hing with enough time investment. For example, duncan HM is obviously do-able because of ebon sniper. Sure it might take 10 hours... but that's hardly different than how I did vloxen, which is to say, pulling foes halfway across the map
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Jun 04, 2009, 08:23 PM // 20:23
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#24
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Ascalonian Squire
Join Date: Mar 2008
Guild: Nights of Fortune
Profession: W/R
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Quote:
Originally Posted by traversc
I think, literally anywhere is possible H/Hing with enough time investment. For example, duncan HM is obviously do-able because of ebon sniper. Sure it might take 10 hours... but that's hardly different than how I did vloxen, which is to say, pulling foes halfway across the map
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Please H/H Tihark Orchard.
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Jun 05, 2009, 07:24 AM // 07:24
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#25
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Wilds Pathfinder
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Quote:
Originally Posted by tenetke
Please H/H Tihark Orchard.
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LOL someone just did the daily mission!!!
FWIW, I HM masters that on 6 different chars a couple days back, every single time less than 10 minutes total (timed using a cupcake - LOL!). I used to dread that mission because of the mime, but after an hour (and 420 copper coins) I think I got him down pat...
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Jun 07, 2009, 02:58 PM // 14:58
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#26
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Ascalonian Squire
Join Date: Nov 2007
Location: And you're asking why?
Guild: Lightning Strikes [LS]
Profession: N/Mo
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I just can't vanq Stingray Strand. Those little bastard imps are too much for me. I did manage Rotwing with no cons though. Eternal Grove HM Masters? I don't think I'll ever H/H that.
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Jun 10, 2009, 02:29 AM // 02:29
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#27
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Krytan Explorer
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Slavers Exile HM?
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Jun 10, 2009, 03:24 PM // 15:24
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#28
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Lion's Arch Merchant
Join Date: Mar 2006
Guild: The Summit of Human Evolution
Profession: W/
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Quote:
Originally Posted by The Scorpion Knight
Slavers Exile HM?
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Not a problem.
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Jun 10, 2009, 03:28 PM // 15:28
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#29
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Forge Runner
Join Date: Jul 2006
Guild: Guild Of Handicrafted Products [MaSS]
Profession: W/Mo
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Eternal Grove HM, never really got it right. Fact is that I have severe patience issues though (pvp-er :P)
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Aug 11, 2009, 02:16 PM // 14:16
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#30
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Jungle Guide
Join Date: Apr 2008
Guild: [bomb]
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Eternal Grove HM, Aurora Glade HM and Troubled Keeper. For those I always end up to ask other people for help.
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Aug 11, 2009, 02:20 PM // 14:20
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#31
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Desert Nomad
Join Date: Apr 2007
Location: england (currently located on the south coast)
Profession: R/
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DoA?
think i've h/h everything that can be done that way though
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Aug 13, 2009, 01:51 PM // 13:51
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#33
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Wilds Pathfinder
Join Date: Jun 2006
Location: Zul'Aman
Guild: Umes Uranger U[bot]
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I borrowed and modified discord heroes (lender zones out) and collapsed on DOA NM foundry 3rd room with around 6-8 monsters left. Just too much RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing spawn in the room. Is there even any spot there from where you could pull groups? I've tried that corner spot but it was useless everything is still aggroed eventually. Haven't tried again since.
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Aug 13, 2009, 03:16 PM // 15:16
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#34
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Academy Page
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Quote:
Originally Posted by Perfected Shadow
Is there even any spot there from where you could pull groups? I've tried that corner spot but it was useless everything is still aggroed eventually. Haven't tried again since.
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I'm not sure where I pulled to, but when I did it a few days ago with a friend we managed to find a spot that we could pull to without attracting other mobs.
Anyway, I can't think of anything that I haven't been able to H/H at some point or another. Eternal Grove I never want to do again by myself. Vloxen and Rragar's were messy but that's cause I didn't plan too well. Duncan HM actually went more smoothly.
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Aug 13, 2009, 04:28 PM // 16:28
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#35
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Tea Powered
Join Date: May 2008
Location: UK
Profession: N/
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Quote:
Originally Posted by traversc
I think, literally anywhere is possible H/Hing with enough time investment. For example, duncan HM is obviously do-able because of ebon sniper. Sure it might take 10 hours... but that's hardly different than how I did vloxen, which is to say, pulling foes halfway across the map
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I'm inclined to agree that if you can take henchmen somewhere, you can H/H it. The builds required may be quite specific and playing it may be very difficult, but I suspect it's possible.
I'm not sure what magic the ebon sniper is supposed to do for Duncan though. Though I seem to recall having seen screenies of Jeydra having H/Hed Duncan HM.
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Aug 13, 2009, 06:42 PM // 18:42
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#36
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Forge Runner
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Quote:
Originally Posted by Xenomortis
I'm inclined to agree that if you can take henchmen somewhere, you can H/H it. The builds required may be quite specific and playing it may be very difficult, but I suspect it's possible.
I'm not sure what magic the ebon sniper is supposed to do for Duncan though. Though I seem to recall having seen screenies of Jeydra having H/Hed Duncan HM.
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Since I made the first post lots of areas which used to be hard are now simple H/H's, such as Vloxen's, Duncan and Rragar's. I can do almost every area I've tried H/H with a player offensive character now, which probably means so can any other profession. There are two exceptions. Both I can H/H as an Elementalist primary, but not sure about other professions.
Forgewight HM - I had to rely on ER Infusing for this one, not sure if it can be done by other professions (especially one that doesn't have access to Save Yourselves!).
Shards of Orr HM - this one beats my imagination. It can be done with Obsidian tanking / 600 of course, but if there's a reliable way to do this dungeon with more standard builds, I'm not aware of it.
PS: The Ebon Sniper is a rather stupid way of doing things. The basic idea is to have Shadow of Haste + Ebon Sniper + some other kind of defensive skill if you really need it (e.g. Shadow Form). You Shadow of Haste far away, run close, Ebon Sniper, hope you get 900 damage and instakill someone, then cancel Shadow of Haste, disappear to safety and repeat. It's painfully slow, so slow I've never seriously used it, but I guess it works if you have enough patience.
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Aug 13, 2009, 06:56 PM // 18:56
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#37
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Forge Runner
Join Date: Feb 2008
Guild: The Warrior Priests [WP]
Profession: Me/Rt
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I H/H'd Shards of Orr on my mesmer by running Mesway () - Norgu and I ran signet smiter builds while Gwen did some domination and interrupts along with a Balthazar Melonni. Basically just assloads of holy damage. This was back before the RoJ meta or else I probably would've done that.
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Aug 13, 2009, 09:38 PM // 21:38
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#38
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Tea Powered
Join Date: May 2008
Location: UK
Profession: N/
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Quote:
Originally Posted by Jeydra
Since I made the first post lots of areas which used to be hard are now simple H/H's, such as Vloxen's, Duncan and Rragar's. I can do almost every area I've tried H/H with a player offensive character now, which probably means so can any other profession. There are two exceptions. Both I can H/H as an Elementalist primary, but not sure about other professions.
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There's quite a few things that give me trouble as a necro primary when I try H/H. Not too many that I probably couldn't overcome, but packing sufficient defense can pose a problem. It could just be my relative inexperience.
As for other characters, well my other chars don't recieve much love at the moment, very few have even cleared EotN.
Quote:
Originally Posted by Jeydra
PS: The Ebon Sniper is a rather stupid way of doing things. The basic idea is to have Shadow of Haste + Ebon Sniper + some other kind of defensive skill if you really need it (e.g. Shadow Form). You Shadow of Haste far away, run close, Ebon Sniper, hope you get 900 damage and instakill someone, then cancel Shadow of Haste, disappear to safety and repeat. It's painfully slow, so slow I've never seriously used it, but I guess it works if you have enough patience.
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But what if it's a patrol with more than one hard res? Correct placement of Frozen Soil could be a real pain if it needed to be maintained.
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Aug 13, 2009, 11:17 PM // 23:17
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#39
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Grotto Attendant
Join Date: Aug 2007
Location: Canada
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Everything except Slaver's Exile and the no-henchmen areas. I wish I could play stuff like UW, FoW, and DoA, but lacking 7 heroes... it's just not possible.
Also, it's possible that there are some quests or areas of the game that I wouldn't be able to complete with H/H but haven't actually tried yet; however, I've yet to actually find such a place.
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Aug 14, 2009, 10:06 AM // 10:06
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#40
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Lion's Arch Merchant
Join Date: Aug 2008
Location: Lots of places~
Profession: D/
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Quote:
Originally Posted by Zahr Dalsk
Everything except Slaver's Exile...
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Very possible, done it before, and it wasn't even too hard. Correct pulling and tanking and hero builds, and it's a walk in the park
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